Amazon Lumberyard is dead, long live the Open 3D engine under permissive license • The Register

Amazon is abandoning its 3D Lumberyard engine project before it even leaves beta, but in a way that means it could live for years to come: it’s donating it to the new Open 3D foundation for publication and continuous development under a permissive open-source. Licence.

Amazon released Lumberyard in beta five years ago as a free 3D engine and development platform built on Crytek’s CryEngine. The catch: Signing up to build your game or software in Lumberyard came with an agreement that you would only use Amazon’s cloud services and no one else’s, which brings in a good bunch of recurring revenue to the business.

At least that was the theory. Lumberyard faced stiff competition from Epic’s Unreal Engine and the ever-popular Unity Engine, among others, and within a year, even Amazon was building plans on something else. The company even found itself in competition with CryEngine, with Crytek having spent time since launching Lumberyard building its own motor at will.

Now, despite a high-profile but questionable victory in having troubled vacuum crowdfunding Citizen of the stars to move to Lumberyard, Amazon is looking to focus on other things. Lumberyard is therefore no longer – but lives under the name of Open 3D Engine (O3DE), given to the new Open 3D foundation under the direction of the Linux Foundation.

“We are proud to offer the 3D development community an uncluttered, AAA-compatible real-time 3D engine with one of the broadest lines of integrated 3D authoring tools in the industry, including a new engine. of photorealistic rendering, designed for both modern gaming hardware and distributed cloud rendering, ”said Bill Vass, vice president of engineering at Amazon Web Services, of the donation.

“We believe that creating a first-class, community-driven open source option will revolutionize real-time 3D development, as Linux has for operating systems and Apache for the web.

“The new Open 3D Foundation is finally giving game and engine developers the opportunity to influence the direction of a major AAA-class 3D engine that is long-term supported by a global open source community,” added Chris Aniszczyk , CTO at the Linux Foundation. “In addition, other industries such as automotive and healthcare can benefit from engine integration and support engine advancement for the benefit of all.”

The Open 3D Engine is made available under the user’s choice between the permissive Apache 2.0 and MIT licenses, which means it’s free to use, distribute, and modify with no royalties required – and no longer includes restrictions binding Lumberyard to Amazon’s cloud platform.

The Open 3D Foundation, on the other hand, exists to guide the development of the O3DE project through a Board of Directors and Technical Steering Committee as well as Special Interest Groups (SIGs) focusing on topics. such as construction and development pipeline, simulation engine, network and cloud, security and testing.

Founding members, who the organization says have all contributed unspecified “funding and resources” include Adobe, Amazon Web Services, Huawei and its subsidiary Futurewei, Intel, International Game Developers Association, Niantic, Open Robotics, Red Hat, The Rochester Institute. technology and Wargaming, among others. Not included in this list are AMD or Nvidia, which together represent the majority share of the discrete graphics card and game console processor markets.

“I think any AAA quality open source software should be celebrated,” commented Director of Engineering Shane Fagan. “Especially if it is supported, financially and / or technically, by the companies that have associated it.”

The Open 3D Engine already has a official site, and a developer preview is available at GitHub. ®

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